Early Attempts at Controller Design

[vimeo https://vimeo.com/54744787]

After completing my senior project, I decided that the Wii’s nunchuck design was not very well suited for a game that required you to quickly alternate between the C and Z button, as well as hold them both at the same time. My efforts towards creating a redesign of the controller are still infantile (especially since my partner in the project is occupied by her classes), but this video shows where we’re at. Hopefully, I’ll be able to take this far enough to give it its own project page in my portfolio.


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